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Papers

Paper 1 Why Design Method Dev
Project | 01
Paper | 01

Dickson, Gary, and Erik Stolterman. "Why design method development is not always carried out as user-centered design." Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. ACM, 2016.

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PDF is both Paper and Presentation Slides

Paper 2 Board Game Design
Paper | 02

Dickson, G., & Siegel, M. (2014). “Board Game Design: A Metaphor for the Development of Interaction and Experience Design Methods.” AIGA: Design Educator’s Conference: Connecting Dots. March 2014

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PDF is both Paper and Presentation Slides

Designers, Genes and Viruses
Paper | 03

Unpublished

 

Dickson, G. (20??). “Designers as Genetic Engineers: The Evolutionary Biology Model, The Virus and Designing” Unpublished Work in Progress.

 

This paper is still a work in progress — it's fairly complete but, it's just not finished ;) . I began working on it with Eric's help a couple of years ago. It represents a primary thread that has run throughout my life as a designer — since my time as an undergrad.

 

Feedback is welcome and appreciated

Paper | 04

Dickson, G., (2011). “Diagraming User Experience: a systems approach for interaction design” North Carolina State University, Library of Design. May 2011

 

This is the thesis from my Master of Graphic Design degree. It represents a pretty good chunk of one of the most difficult things I've ever done. If you're ever visiting North Carolina State University your find the original hard copy in the design library there :)

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